I spent the last four months writing for WP Apps Hub. That time has come to end but the knowledge I’ve gained is huge.

Why I did it
I not-so-patiently waited for Windows Phone 7 to release and bought it ten minutes before the T-Mobile store officially opened at the Mall on November 8. Please accuse me of an aggressively overboard enthusiasm for an unproven product! That’s what I had and still do. I wanted to learn both the development and design sides of this microcosm. My husband suggested I build an app and game review site. The distraction of the actual site development was too much so I was thrilled when WP Apps Hub advertised for a writer. I was fortunate to have a great boss in Justin.
WP7 Community
I reviewed Windows Phone 7 games and apps. After looking at so many games and apps, I learned a ton about the people who make them. The WP7 Community is awesome. The developers are wonderfully enthusiastic, talented, and love the medium. While the community isn’t quite as organized as it could be, and the division of Silverlight versus XNA is distracting, I’m thrilled to see great technical leaders stepping up and caring for the technology and community.
UX
Microsoft, and the community, can provide only so many sample apps to learn from. Since design isn’t my strength, I needed to see both the good and bad User Designs on the Phone, and understand what made them so. This job was absolutely great for that. I took notes. I learned.
Infections
Justin, my boss at WP Apps Hub, and I both were interested in developing apps for the WP7 Marketplace. That passion was slightly distracting but completely illustrates how infectious mobile development is.
Software Development
So I’m off developing a Silverlight app for the Windows Phone 7 Marketplace. It’s a business app (a.k.a. Aggregated Information) with a very small market (Windows Azure). Granted. But it’s the coolest market , in my opinion, so I’m happy to work on it – which is the whole point. Follow your passions. I’ll follow mine.
Where to Find Me
My WP7 development work is supported by posts over at Project 31a.